Although modern games can offer striking visuals, vast worlds, epic multiplayer battles and creative gameplay possibilities, the 8 and 16-bit eras defined genres, styles and mechanics, appealing to creativity to overcome technological challenges. And they had pixel art, of course.
Although some games are taking a fresh approach to emulate that look, they are a minority. Fortunately, the Stockholm-based illustrator Junkboy has been hypothesizing for some time how contemporary games would have looked in the golden retro age.
The great thing about Junkboy’s creations (besides his obvious artistic skills) is that he takes his idea one step further: instead of replicating the original game in retro style, he delivers a complete reimagination, including a gameplay change when necessary.
Below are some examples.